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- Predicting a big explosion for games on TV, GamePop's microgaming console delays until later this year, but signs on Warner Brothers, Ubisoft, and GREE for its microgaming console. March 18, 2014 10:14 AM PDT BlueStacks' GamePop has been delayed, but promises better content -- and a better controller -- for those who wait. (Credit: BlueStacks) You might've thought the game console world was settled territory, but GamePop is hoping to change that perception. BlueStacks' microgaming GamePop console, announced last year, has been delayed until late Q2, according to a company representative. But at the Game Developers Conference in San Francisco, they've got what they hope is enough to keep players enticed: the big guns, major game makers. Related stories: Amazon could have an Android game console Could Google be next with a game console? BlueStacks' new Android console is (almost) free forever Bluestacks extends GamePop's free console giveaway GamePop looks to play in Ouya's sandbox Warner Brothers, UbiSoft, and Gree have signed on to distribute their games on GamePop, joining smaller game vendors such as Glu Mobile and Halfbrick. The move is an interesting one, as major game developers have so far been heavily reliant on major gaming consoles such as the Xbox and PlayStation for their games. It also represents the first time that traditional console-game developers have agreed to distribute their games to TV. When asked about the delay from the planned winter release, BlueStacks's chief executive Rosen Sharma said, "When we announced we thought direct sales would be our only route. Incoming interest from strategic partners worldwide, particularly cable companies, has made us realize there is broader pull than we realized." A cable company deal would add even more heft to not just GamePop, but the small but growing microconsole gaming business as a whole. Also of note is that GamePop has rejiggered their controller. While you can use your Android or iOS phone to play your games, the included controller has been changed. It now uses a system similar to the Wii controller to adapt touch-based games for the TV. When connected, it will show a dot on the TV that the controller manipulates via its own gyroscope and accelerometer. Buttons on the controller let you "touch" the screen. "To be honest, without being able to integrate our Distributed Sensor Technology on behalf of our gaming partners, we would not be getting such big names on board," Sharma said. "The Wii-like controller mechanic turns out to be perfectly suited for touch-based games." The distribution, game partners, and hardware moves are potentially game-changers, but they won't mean much until GamePop becomes available to the public and to its early supporters.
Predicting a big explosion for games on TV, GamePop's microgaming console delays until later this year, but signs on Warner Brothers, Ubisoft, and GREE for its microgaming console. March 18, 2014 10:14 AM PDT BlueStacks' GamePop has been delayed, but promises better content -- and a better controller -- for those who wait. (Credit: BlueStacks) You might've thought the game console world was settled territory, but GamePop is hoping to change that perception. BlueStacks' microgaming GamePop console, announced last year, has been delayed until late Q2, according to a company representative. But at the Game Developers Conference in San Francisco, they've got what they hope is enough to keep players enticed: the big guns, major game makers. Related stories: Amazon could have an Android game console Could Google be next with a game console? BlueStacks' new Android console is (almost) free forever Bluestacks extends GamePop's free console giveaway GamePop looks to play in Ouya's sandbox Warner Brothers, UbiSoft, and Gree have signed on to distribute their games on GamePop, joining smaller game vendors such as Glu Mobile and Halfbrick. The move is an interesting one, as major game developers have so far been heavily reliant on major gaming consoles such as the Xbox and PlayStation for their games. It also represents the first time that traditional console-game developers have agreed to distribute their games to TV. When asked about the delay from the planned winter release, BlueStacks's chief executive Rosen Sharma said, "When we announced we thought direct sales would be our only route. Incoming interest from strategic partners worldwide, particularly cable companies, has made us realize there is broader pull than we realized." A cable company deal would add even more heft to not just GamePop, but the small but growing microconsole gaming business as a whole. Also of note is that GamePop has rejiggered their controller. While you can use your Android or iOS phone to play your games, the included controller has been changed. It now uses a system similar to the Wii controller to adapt touch-based games for the TV. When connected, it will show a dot on the TV that the controller manipulates via its own gyroscope and accelerometer. Buttons on the controller let you "touch" the screen. "To be honest, without being able to integrate our Distributed Sensor Technology on behalf of our gaming partners, we would not be getting such big names on board," Sharma said. "The Wii-like controller mechanic turns out to be perfectly suited for touch-based games." The distribution, game partners, and hardware moves are potentially game-changers, but they won't mean much until GamePop becomes available to the public and to its early supporters.
Predicting a big explosion for games on TV, GamePop's microgaming console delays until later this year, but signs on Warner Brothers, Ubisoft, and GREE for its microgaming console.
(Credit: BlueStacks)
You might've thought the game console world was settled territory, but GamePop is hoping to change that perception.
BlueStacks' microgaming GamePop console, announced last year, has been delayed until late Q2, according to a company representative. But at the Game Developers Conference in San Francisco, they've got what they hope is enough to keep players enticed: the big guns, major game makers.
Related stories:
- Amazon could have an Android game console
- Could Google be next with a game console?
- BlueStacks' new Android console is (almost) free forever
- Bluestacks extends GamePop's free console giveaway
- GamePop looks to play in Ouya's sandbox
Warner Brothers, UbiSoft, and Gree have signed on to distribute their games on GamePop, joining smaller game vendors such as Glu Mobile and Halfbrick. The move is an interesting one, as major game developers have so far been heavily reliant on major gaming consoles such as the Xbox and PlayStation for their games. It also represents the first time that traditional console-game developers have agreed to distribute their games to TV.
When asked about the delay from the planned winter release, BlueStacks's chief executive Rosen Sharma said, "When we announced we thought direct sales would be our only route. Incoming interest from strategic partners worldwide, particularly cable companies, has made us realize there is broader pull than we realized."
A cable company deal would add even more heft to not just GamePop, but the small but growing microconsole gaming business as a whole. Also of note is that GamePop has rejiggered their controller. While you can use your Android or iOS phone to play your games, the included controller has been changed.
It now uses a system similar to the Wii controller to adapt touch-based games for the TV. When connected, it will show a dot on the TV that the controller manipulates via its own gyroscope and accelerometer. Buttons on the controller let you "touch" the screen.
"To be honest, without being able to integrate our Distributed Sensor Technology on behalf of our gaming partners, we would not be getting such big names on board," Sharma said. "The Wii-like controller mechanic turns out to be perfectly suited for touch-based games."
The distribution, game partners, and hardware moves are potentially game-changers, but they won't mean much until GamePop becomes available to the public and to its early supporters.