The prices consumers were previously paying for Xbox Live content are going up now that Microsoft is transitioning away from its Microsoft Points. July 10, 2013 6:58 AM PDT (Credit: Screenshot by Lance Whitney/CNET) Microsoft's decision to ditch Microsoft Points in favor of real-world currency in Xbox Live might prove to be a costly proposition for consumers. According to reports out of the U.K., where the feature is currently in beta testing, it costs more to buy content in real-world money than it did with Microsoft Points. Eurogamer, which previously reported on the issue, says that games that cost 1,600 Microsoft points used to set U.K. customers back 13.60 pounds. Now, the titles cost 14.99 pounds. Similar price hikes were discovered on 1,200, 800, and 400 Microsoft Points. Related stories Microsoft eyes 2014 launch for Xbox One in Japan GTA V to ship on two discs for Xbox 360; one for PS3 Xbox Music expands to Web browsers Xbox executive to leave Microsoft for Zynga, report says At long last, Microsoft launches Xbox Music for the Web Several Reddit posters, who are up in arms over the price hikes, say that the games now cost about the same as their counterparts on Sony's PlayStation Network. Microsoft has been quietly beta testing transitioning from Microsoft Points to real-world currency in its upcoming fall dashboard update. The move follows Microsoft's decision last year to ditch Points in Windows 8 in favor of credit cards and debit cards. For now, only U.K.-based gamers are complaining about the change. It's not clear how the switch will affect gamers in other countries.

Posted by : Unknown Wednesday, July 10, 2013

The prices consumers were previously paying for Xbox Live content are going up now that Microsoft is transitioning away from its Microsoft Points.



July 10, 2013 6:58 AM PDT



(Credit: Screenshot by Lance Whitney/CNET)


Microsoft's decision to ditch Microsoft Points in favor of real-world currency in Xbox Live might prove to be a costly proposition for consumers.


According to reports out of the U.K., where the feature is currently in beta testing, it costs more to buy content in real-world money than it did with Microsoft Points. Eurogamer, which previously reported on the issue, says that games that cost 1,600 Microsoft points used to set U.K. customers back 13.60 pounds. Now, the titles cost 14.99 pounds. Similar price hikes were discovered on 1,200, 800, and 400 Microsoft Points.



Several Reddit posters, who are up in arms over the price hikes, say that the games now cost about the same as their counterparts on Sony's PlayStation Network.


Microsoft has been quietly beta testing transitioning from Microsoft Points to real-world currency in its upcoming fall dashboard update. The move follows Microsoft's decision last year to ditch Points in Windows 8 in favor of credit cards and debit cards.


For now, only U.K.-based gamers are complaining about the change. It's not clear how the switch will affect gamers in other countries.



Translate

Like fanpage

Popular Post

Blog Archive

Powered by Blogger.

- Copyright © News and design logo -Metrominimalist- Powered by Blogger - Designed by Johanes Djogan -